Teaching with Technology

The World of AI Resources for Education

While education circles have focused on ChatGPT, many other AI systems have emerged that offer instructors and students tools to help create teaching material and projects. We will examine these overlooked systems here. But first, let’s take a look at why AI has suddenly

Read More »

Teaching with 360-Degree Video

Three hundred sixty–degree (360°) video provides an opportunity for students to have an immersive experience of a location they’re studying in class. Prices have dropped to a point where institutions generally have 360° cameras available for instructors to use. Students can play 360° videos

Read More »

Try Volley for Video Discussions

The learning management system (LMS) transformed class discussion by introducing an asynchronous forum that allows each student to participate without the time limit of a live class. But it has become a bit long in the tooth as apps have made video many students’

Read More »

“Gather”ing Your Classroom Community

As educators, we’ve often found that one of the greatest impediments to creativity in the classroom is, quite literally, the classroom. At a large public university, where class sizes of 80 students are on the smaller side, it can be hard to come to

Read More »

Ground Learning with Interactive Panoramas

If you’ve considered using virtual reality in your course but are daunted by the tech required, there is a simple version that requires nothing more than a smartphone and free online apps. Three-hundred-sixty-degree panorama images, the kind made famous by Google Street View, can

Read More »

Using Collaborative Problem Solving to Improve Learning

Collaborative problem solving is an active learning strategy that promotes a richer understanding of course content, application, and significance than traditional lecture-based pedagogy. When students participate in collaborative problem solving, they not only learn course content, but they also practice critical process skills, including information

Read More »

The Best Screencasting Apps for Different Uses

Screencasting is a great way to make quick tutorials, give students feedback on their work, and create learning content. But screencasting apps exist with a range of functionality, which can leave instructors unsure as to which is the best for their purposes, budget, and technical

Read More »
Archives

Get the Latest Updates

Subscribe To Our Weekly Newsletter

Magna Digital Library
wpChatIcon

While education circles have focused on ChatGPT, many other AI systems have emerged that offer instructors and students tools to help create teaching material and projects. We will examine these overlooked systems here. But first, let’s take a look at why AI has suddenly exploded across the digital landscape.

The thinking machine

AI is not a new development; it actually goes back nearly as far as computers themselves, to the 60s. The advent of the computer soon drew interest in creating a general-purpose thinking machine, but these efforts floundered for an interesting reason (Palfreman, 1992). A computer trained to stack blocks with a robotic arm started from the top and moved downward, dropping the blocks into a pile because it did not know about gravity.

The problem was that ordinary intelligence requires a lot of background information that we are not aware of. Thus, researchers next worked on how to add all this background information to the computer’s memory. The Cyc project tried to load an encyclopedia of information into an AI computer. While this would seem like an easy task, it turned out that the real problem was not the amount of information that a computer has but rather the type of information. Human thought does not require an encyclopedia of information; after all, we all think but don’t have an encyclopedia memorized. What it requires is the kind of commonsense information not found in encyclopedias, such as that if George Washington is in Virginia, so is his nose. The Cyc project has since turned its attention from general-purpose intelligence to narrowly focused expert systems that can help people perform specific tasks, such as analyzing a terrorist database.

With this realization, efforts turned toward building a whole new system modeled on the human brain. The brain learns from its environment, and thus designing a system that will essentially program itself by learning from interactions with its environment became the goal. This is the central insight that led to AI as we know it today. Instead of drawing on a glut of preloaded information, an AI system perfects its neural network by learning from users.

While critics like to point out the ways that AI can go wrong with cleverly worded questions, the real story is its remarkable ability to get it right with ordinary questions. Of course, these systems make mistakes, but they also learn from those mistakes, meaning that the systems are always improving. Unlike a traditional computer system that requires teams of programmers to fix its problems, today’s systems essentially fix themselves, which is why things are moving so quickly.

With this in mind, let’s now turn to some AI alternatives to ChatGPT.

Google Bard

Microsoft invested $11 billion in OpenAI, the company that owns ChatGPT, and as a result Chat GPT is a menu option in Microsoft’s Bing search engine. Not wanting to be left behind, Google quickly jumped into the AI game with Google Bard. Bard has the benefit that it offers additional draft responses to queries to compare with the primary response, which ChatGPT does not. Beyond that, the functionality is identical, so the only differences are in the outcomes. Tech.co tested the systems on a variety of questions and found the following results that can guide instructors and students in choosing one or the other. I quote:

QuestionWell

QuestionWell is a free system that generates questions from an article or text that you give it. You merely provide the URL or copy the full text into a field for it to analyze. After a minute or two, it will come up with around 20 multiple choice questions based on the text. Each question comes with a variety of answer choices, with the correct one highlighted. It even provides essential questions for the article as a whole and creates learning objectives that correspond to groups of questions. Thus, you can pick which questions you want to use or choose your desired learning objectives and let it filter the questions by those objectives. Either way, once you have chosen the questions you want, you pick a format for exporting them. Options include not only general file formats, such as Word docs, but also formats that integrate into common quizzing systems like Kahoot! and learning management systems such as Canvas and Moodle, enabling users to upload the results to those systems. I found it to be remarkably accurate with a test article from The Teaching Professor (Figure 1).

Screenshot showing a list of six learning objectives and three questions (each w/ a learning objective attached) derived from an article about the app Yellowdig.
Figure 1. Part of QuestionWell’s output for a Teaching Professor article about Yellowdig

Go to this tutorial to learn how QuestionWell works.

InVideo

InVideo will create a video from a script or even a mere two-sentence prompt that you give it. You then pick a template from a gallery of around 50 options, and from there it parses the script into pieces, finds the best images and video clips to match it, adds text, and stitches the result together into a video. You can swap out any of the elements later on with images, video, or audio from InVideo’s own library or that you upload. In particular, you will want to delete the text as there is no reason to put the script text into the video itself. If you don’t upload narration, the system will create a music track for the video, which you can swap out for clips from a library or that you upload. I found that the result is a decent start but most definitely needs editing. The system may get better over time, but the image and video libraries are fairly comprehensive, and using InVideo is quicker than making a video from scratch with a video editor. An alternative is Lumen5, which has less functionality and fewer media assets but is simpler to use.

gotFeedback

Feedback is one of the most important influences on learning and student performance, but all research indicates that students are not getting enough of it from their instructors. gotFeedback can help. It allows instructors to upload or paste the text of a student assignment into the system, which will generate feedback on any or all of four categories that the instructor picks: structure, details, claims, and evidence.

I found that it provides good feedback on general elements, such as coherence and writing style, that do not require a deep understanding of the topic. In particular, it does a nice job of giving advice on how to improve the work. It also offers a lot of good ideas that instructors might not think of. But instructors still need to supplement the results with their subject matter expertise, and so they should avoid using it to simply outsource the job of providing students with feedback.

The world of AI is progressing at a dizzying, some say alarming, pace, and I don’t doubt that nearly all digital tools will have some AI function built into them in the near future. AI does much of the basic legwork of creating digital content, freeing up instructors and students to focus on higher-level thinking.

Reference

Palfreman, J. (Writer, Producer, Director). (1992). The thinking machine (Episode 4) [TV miniseries episode]. In J. Palfreman (Executive Producer), The machine that changed the world. PBS. (Watch on YouTube)