Online Teaching and Learning

Developing Online Courses with Course Design Cards

We observed a new level of interest and excitement among participants during a recent faculty-teaching workshop. We attribute most of this energy to an innovative course design tool that we have been piloting at our university. Course design cards help faculty to brainstorm new approaches

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What Can YouTube Teach You about Creating Videos for Students?

A national survey found that Generation Z students (defined as those born between 1995 and 2012) ranked YouTube as their favorite learning tool (Overland, 2018). Yet many instructors think to themselves, “There is no way I could create videos like the professionals.” The good news

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A Virtual Reality Project for Collaborative Global Learning

Virtual reality (VR) has evolved from a technology of the future into a practical educational tool for students to interact with the world in ways previously not possible. Many K–12 and college courses use free, off-the-shelf VR apps, such as Google Expeditions and Google Earth

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The Value of Infographic Assignments

In most disciplines, students learn how to communicate using a mix of text, tables, and figures—how their instructors were taught to communicate. But today, complex infographics are among the most powerful means of communicating the significance of information. They take brute data, distill it down

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Curation Made Easy with Wakelet

As educators, we are bombarded with new teaching and technology ideas from Twitter, blogs, news articles, podcasts, emails, videos, and other sources. But without a way of storing and organizing this information, it quickly gets lost. How often do we vaguely remember an interesting article

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Entwined! A Tool Kit for Creating Branching Narratives

In 2019 we were tasked with building an online graduate-level survey design course. We wanted students to make decisions about survey design and experience the consequences of those decisions in a low-stakes, self-paced environment. The solution was Twine, a free, open-source game-development platform that allows

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Don’t Water Down Feedback to Your Students

I recently had an instructor ask whether the feedback he was about to provide to a student was too harsh. He said the student’s writing was a mess and that there was no way that the student would make it through their program without writing

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Three Effective Ways to Start a Class

All communication begins with grabbing your listener’s attention, something that everyone instinctively understands. A marriage proposal does not begin with the speaker opening a PowerPoint presentation, providing an outline of topics to be covered, and a schedule with time for each topic—including time at the

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Light Student Engagement with Adobe Spark

Online faculty have numerous options for creating graphic, video, and website content. But Adobe Spark stands out as a single system that can create all three types of content. Spark is really three systems in one—Spark Post for graphics, Spark Video for videos, and Spark

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