Topics

Games as Study Aids

Studies show that many students do a poor job of studying (Miller, 2017). Quite a few just scan the readings again or cram the night before a test in hopes that the information will last until the next day. But neither strategy is especially effective.

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Self-Discovery in College (and on the Trail)

Many of our students think about college as job preparation. The focus tends to be on the job and not whether it suits their skills and abilities. A lot of students are pretty convinced about what they can’t do but much less certain about their

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Writing for Wikipedia

The traditional college assignment is seen by the instructor and nobody else. But having students contribute to Wikipedia gives them the pride of knowing that what they are creating will benefit others who use the information. For this reason I assign my upper-division courses to

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Breaking Free from Content “Coverage”

Most faculty still think of “covering” as something they do to content, and most have lots to cover. I find it hard to be patient and understanding on this topic. We’re past the point where we can teach students everything they need to know about

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Microlearning with Articulate Storyline and Rise

Microlearning is gaining popularity in education as an alternative to the traditional 45–75-minute lecture because it better matches the neurology of learning. When we encounter new information, it starts in our working memory, which is the memory we use for immediate tasks—a bit like computer

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Mixed-Reality Virtual Simulation: Where Should You Start?

Recently, the American Association of Colleges for Teacher Education (AACTE) and Mursion, a well-known commercial vendor for virtual reality training, forged a new partnership in the wake of the COVID-19 pandemic (AACTE, 2020). The pandemic has driven this kind of mixed-reality virtual simulation into the

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Clickers and Problem-Solving: What’s the Latest?

At this point, clickers and other electronic tools that encourage student interaction are accepted instructional practices and commonly used in large courses. What they offer that other instructional strategies don’t is a means for every student to participate. Their effects are also relatively easy to

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Escape Rooms for Increased Student Engagement

Escape rooms have become a cultural phenomenon over the past few years. Groups of people pay to be put into “locked” rooms they can escape only by solving a series of clues. But now education is starting to use escape rooms in both face-to-face and

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Student Engagement: Trade-offs and Payoffs

I dread the moments when I look out into a classroom and see a collection of blank stares or thumbs clicking on tiny keypads: a pool of disengaged students, despite what I thought was a student-centered activity. Recently, I have been considering how teachers (me

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