Teaching with Technology

podcasting

Navigating Contentious Topics with Learner-Generated Podcasts

In our polarized political climate, fuelled by dissension, misinformation, and echo chambers, there is no shortage of contentious issues. By “contentious,” we use Zimmerman and Robertson’s (2017) definition: an issue is contentious if it is (1) debatable and inconclusive among experts and (2) deeply important

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green screen - student engagement

An Engagement Epidemic: Designing an Immersive, Media-Rich Course

Long before the written word, humans relied on stories to entertain, instruct, and preserve cultural traditions. Storytelling is a fundamental way that humans communicate, and yet it is often left out of the college classroom. Rather than telling students stories about how something works or

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DIY virtual reality

DIY Virtual Reality

There is a wide range of apps offering free virtual reality content for educators that can be viewed with a $10 Google Cardboard Viewer, including Google Expeditions, 360 Videos on YouTube, New York Times VR, and others. Take a look at Virtual Real for Education

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gamification in class

Gamification Rescues Course with High Failure Rates

In the fall of 2017, Niki Bray had a problem. The University of Memphis instructor and instructional designer was tasked with redesigning and teaching an Intro to Kinesiology course that had failure rates of 43 percent on the first attempt and nearly 50 percent on

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how to use social media in classroom

Effective Use of Social Media to Promote Learning

Most faculty assume that students would welcome any use of social media in a course. After all, social media use is ubiquitous among students outside of class, and many students are already surreptitiously using it during class. But instructors often find that students are far

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active learning in the online classroom

Active Learning for Asynchronous Online Learners

Active learning improves student performance and increases enthusiasm for learning. But despite its known benefits, active learning can be challenging to implement for asynchronous online learners. The most popular active learning techniques—such as think-pair-share, audience polling, and game-based learning—center around students working together in a

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creating better online videos to boost student learning

Transforming Your Lectures into Online Videos

When I was asked to create an online course 20 years ago, I simply transcribed my face-to-face lectures into 10–15 page Word documents that I posted in our LMS. Don’t ask me how my students managed to get through them.

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OER textbooks - faculty adoption

Getting Faculty to Adopt Open Educational Resources

It is no secret that the cost of textbooks has skyrocketed over the past years, with students spending on average around a thousand dollars a year on textbooks (Meyer, 2016). It should thus come as no surprise that the majority of students have opted out

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